![]() I've been thinking of attempting to rebuild hgss with these assets and making a custom ROM for pc. It seems weird and I just probably did something wrong, and I'd be happy to hear any advice or tips on what I should do in order to get those properly set up. ![]() I've seen some others here and there online using the character and pokemon models in custom Unity projects already and was wondering if I'd had to manually remap everything properly or if there's a way to just unpack things better? dats), and the meshes' material and texture (after extracting) aren't mapped properly to the 2d materials I have from extracting. but I've came across an issue when attempting to import one of the meshes or animators into unity - the animators don't seem to work at all or be recognized (stuck at. I've managed to use assetstudio in order to extract everything from the SteamingAssets folder. I've been fiddling around with the early build of the game that dropped last week.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |